KONAir Posted February 22, 2013 Share Posted February 22, 2013 How about Heavy Grineers drop their weapons as a temp power up? Player should not be able reload or add more ammo with ammo packs, it is just there as long as it has ammo. They should act like data masses, melee is free but switching to either long gun or pistol would make player drop the weapon. Minigunner This might call for a change for Minigunner to actually use a Minigun. Still a free 200~ shot Gorgon is good enough. Bombard While I think the homing on this gun is awesome (even on the receving end), it should be more of a Grineer suits thing then the gun itself. So players should get a dumb but slightly faster moving missile. Napalm That gun can use a rate of fire upgrade while in Grineer hands too. Otherwise it does what it should, area denial and setting things on fire. Link to comment Share on other sites More sharing options...
GoldFusion Posted February 22, 2013 Share Posted February 22, 2013 yea, everything the enemy goes down give us free ammo which happens only at certain times but still would be a good idea Link to comment Share on other sites More sharing options...
BrotherO4 Posted February 22, 2013 Share Posted February 22, 2013 u mean something like how dark sector you can grab their weapon but have a limited time with them since it locks down on you? Link to comment Share on other sites More sharing options...
KONAir Posted February 22, 2013 Author Share Posted February 22, 2013 u mean something like how dark sector you can grab their weapon but have a limited time with them since it locks down on you? Not limited "time" as in Dark Sector, it just has whatever ammo on the weapon, you can't reload or use an ammo box to have more shots. Link to comment Share on other sites More sharing options...
kiwicanfly Posted February 22, 2013 Share Posted February 22, 2013 we should also have the option to drop our own weapon by pressing a button, so that we can try out each other's weap Link to comment Share on other sites More sharing options...
Zonzai Posted February 23, 2013 Share Posted February 23, 2013 I give this a big +1. I'd love to see that sort of thing. Even if they only lasted a couple of minutes or had very limited ammo it would be totally worth it just to napalm some Grineer. Link to comment Share on other sites More sharing options...
nullcore Posted February 23, 2013 Share Posted February 23, 2013 Yessir, I like it, and I'm all for it! That sounds like a really fun mechanic to add in. It injects a bit more flavor into the elite baddies. I'd vote for the ammo limit vs. the time limit option though. Time limit seems forced or tacked-on, whereas an ammo limit actually makes sense within the world. Optionally, I'd also be okay with those weapons hampering your movement speed a bit, as some other games do. It should be a heat of the battle incentive to focus-fire the elite, and use his weapon to take out the minions, then drop it and move on. +2 (my opinion is extra special :p). Link to comment Share on other sites More sharing options...
Arcalane Posted February 23, 2013 Share Posted February 23, 2013 Heavy-types dropping their weapons and allowing players to use them temporarily is always a fun mechanic for shooters. Could be especially handy for Defense missions. Link to comment Share on other sites More sharing options...
Deucalian Posted February 23, 2013 Share Posted February 23, 2013 Kind of makes me wish they'd do a pickpocket so you could stealth a guy's weapon while he's alive and then blast him with it ._. Cuz I'd totally do that to pretty much every Grineer boss. Link to comment Share on other sites More sharing options...
nullcore Posted February 23, 2013 Share Posted February 23, 2013 Kind of makes me wish they'd do a pickpocket so you could stealth a guy's weapon while he's alive and then blast him with it ._. Cuz I'd totally do that to pretty much every Grineer boss. That'd be a really cool skill, maybe for a future stealth-focused warframe. Link to comment Share on other sites More sharing options...
KONAir Posted February 23, 2013 Author Share Posted February 23, 2013 Instead of pickpocket it would be nicer as a finisher move if you land the killing blow with melee. Let's see the new "context sensitive" attacks turn out in next update. Link to comment Share on other sites More sharing options...
Flaming.Flowair Posted February 23, 2013 Share Posted February 23, 2013 Yessir, I like it, and I'm all for it! That sounds like a really fun mechanic to add in. It injects a bit more flavor into the elite baddies. I'd vote for the ammo limit vs. the time limit option though. Time limit seems forced or tacked-on, whereas an ammo limit actually makes sense within the world. Optionally, I'd also be okay with those weapons hampering your movement speed a bit, as some other games do. It should be a heat of the battle incentive to focus-fire the elite, and use his weapon to take out the minions, then drop it and move on. +2 (my opinion is extra special :p). +1 Link to comment Share on other sites More sharing options...
KONAir Posted February 25, 2013 Author Share Posted February 25, 2013 (edited) Also Lokis make heavies drop thier weapon instead of instant destruction, giving some time for players to grab them before they run up and grab it. Even regular Grineer going for dead Heavys weapons and ditch their own pea shooterds would be so, so awesome. On something more possible it would be nice if regular Grineer weapons become red hot and drop before poping out of existance by Radial Disarm would be nice. Edited February 25, 2013 by KONAir Link to comment Share on other sites More sharing options...
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