Lovejoy117 Posted October 27, 2013 Share Posted October 27, 2013 So this month (Oct) I had to create a map in UDK for a Full Sail class. It was more of an asset creation map and not a gameplay map so sorry for the compact space haha. Lemme know what you think! Link to comment Share on other sites More sharing options...
Sophista Posted October 27, 2013 Share Posted October 27, 2013 (edited) looks nice, even if its small. I like the fact that while using almost same elements, you broke the symmetry and the fact that these are the same pillars and same tiles is not so eye-catching. Edited October 27, 2013 by PiotrGracz Link to comment Share on other sites More sharing options...
Lovejoy117 Posted October 27, 2013 Author Share Posted October 27, 2013 (edited) looks nice, even if its small. I like the fact that while using almost same elements, you broke the symmetry and the fact that these are the same pillars and same tiles is not so eye-catching. Thanks! Yeah this only consisted of 5 pieces (not including the foliage). A floor, pillar, trim, ceiling and wall. Every side of the pieces was textured differently so that we can rotate them and break up the repetition. Edited October 27, 2013 by Lovejoy117 Link to comment Share on other sites More sharing options...
Sophista Posted October 27, 2013 Share Posted October 27, 2013 Thanks! Yeah this only consisted of 5 pieces (not including the foliage). A floor, pillar, trim, ceiling and wall. Every side of the pieces was textured differently so that we can rotate them and break up the repetition. Yep, Good job then. +1 Link to comment Share on other sites More sharing options...
Lovejoy117 Posted October 28, 2013 Author Share Posted October 28, 2013 Thanks again :) Link to comment Share on other sites More sharing options...
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