PeripheralVisionary Posted February 23, 2013 Share Posted February 23, 2013 (edited) I believe that eeveryone in the party should get credits regardless of being dead or alive or missing the extraction. Perhaps a lower amount though? Like 75% of the original amount? Edited February 23, 2013 by PeripheralVisionary Link to comment Share on other sites More sharing options...
nik_k Posted February 23, 2013 Share Posted February 23, 2013 +1 sounds like a good idea to me. Link to comment Share on other sites More sharing options...
Kse_ Posted February 23, 2013 Share Posted February 23, 2013 And you don't? I always do get the credits, even when I'm late or dead. Not sure if the same amount but it's always a round number (500, 650....) Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted February 23, 2013 Author Share Posted February 23, 2013 And you don't? I always do get the credits, even when I'm late or dead. Not sure if the same amount but it's always a round number (500, 650....) Sometimes I don't if i missed the extraction. It's more or less a 50/50 chance. I think this might actually be a glitch. Link to comment Share on other sites More sharing options...
Cawkslapjones Posted February 23, 2013 Share Posted February 23, 2013 Man I must be missing something. Credits seem so worthless to me, and have been since buying my first gun. Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted February 23, 2013 Author Share Posted February 23, 2013 Man I must be missing something. Credits seem so worthless to me, and have been since buying my first gun. They're useful if you don't have platinum. *They are ingame currency..... Link to comment Share on other sites More sharing options...
Stratos4Kamikaze Posted February 23, 2013 Share Posted February 23, 2013 There should be a punishment for players dont getting to the extraction point in time.I think it is fair to do no get credits for it, i mean credits are really easy to get once you start getting good mods to sell. Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted February 23, 2013 Author Share Posted February 23, 2013 (edited) There should be a punishment for players dont getting to the extraction point in time.I think it is fair to do no get credits for it, i mean credits are really easy to get once you start getting good mods to sell. I myself do not like stragglers, but I hate missing credits because of one impatient person rushing to extraction. Especially if he left us waiting for the elevator. I do not think we should get punished this harshly. A reduction is more than enough. Then, there's the issue of dying. what is the point of me staying in missions other than non alert ones with respawns if I'm dead? Edited February 23, 2013 by PeripheralVisionary Link to comment Share on other sites More sharing options...
Lunaticked Posted February 23, 2013 Share Posted February 23, 2013 There should be a punishment for players dont getting to the extraction point in time.I think it is fair to do no get credits for it, i mean credits are really easy to get once you start getting good mods to sell. Give people another reason to rush past everything, and miss all the (FAR more valuable) mod drops? No thanks. Keep your damn credits. I'll take my XP and mods, thanks. Link to comment Share on other sites More sharing options...
Cawkslapjones Posted February 23, 2013 Share Posted February 23, 2013 They're useful if you don't have platinum. *They are ingame currency..... I've never bought platinum. But currency for what? There's no gun or item costing 500k. Only 50k at a whack. With as many useless mods as players get, simply unlocking the systems in game is providing more money than I even know what to do with. It snowballs too, the higher end content you can tackle, the more cash you're rolling in. Run Xini a few times and you've easily got enough money for any single thing that you want to do. And you have nothing to spend it on without being able to purchase slots and such. It's been weeks since I even looked at the "price" of doing anything. I know I'm not the only one. Credits are a concern for the first 2 days you play, after that, it's just a ballooning, meaningless number in your UI. Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted February 23, 2013 Author Share Posted February 23, 2013 I've never bought platinum. But currency for what? There's no gun or item costing 500k. Only 50k at a whack. With as many useless mods as players get, simply unlocking the systems in game is providing more money than I even know what to do with. It snowballs too, the higher end content you can tackle, the more cash you're rolling in. Run Xini a few times and you've easily got enough money for any single thing that you want to do. And you have nothing to spend it on without being able to purchase slots and such. It's been weeks since I even looked at the "price" of doing anything. I know I'm not the only one. Credits are a concern for the first 2 days you play, after that, it's just a ballooning, meaningless number in your UI. Oh, by your previous post, it seems as if you think credits are entirely useless. You do need those to purchase multiple blueprints and all. Link to comment Share on other sites More sharing options...
Cawkslapjones Posted February 24, 2013 Share Posted February 24, 2013 Oh, by your previous post, it seems as if you think credits are entirely useless. You do need those to purchase multiple blueprints and all. At this point, they are entirely useless. With current pricing and no money sinks, you could take 4 mil out of my bank, and I wouldn't sweat a drop. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now