The_Markness Posted October 30, 2013 Share Posted October 30, 2013 (edited) Nekros' ultimate power of resurrecting killed foes is great, but maybe they should sound different too. As a player who likes to rely on sound a lot I sometimes get confused if the shots and shouts emitted are from a minion or an enemy. I'm not saying give them all new dialogues, just distort it a bit - give it an echo or play it backwards.... Something analogous to how they look when resurrected - all etheric and spirit-like. Edited October 30, 2013 by The_Markness Link to comment Share on other sites More sharing options...
2old4gamez Posted October 30, 2013 Share Posted October 30, 2013 +1 Link to comment Share on other sites More sharing options...
Egg_Chen Posted October 31, 2013 Share Posted October 31, 2013 Agreed, I use the sound for location of enemies, and spend most of SOTD spinning round in circles :) Maybe some kind of echo or muffle, nice idea. Link to comment Share on other sites More sharing options...
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