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Mask of the Revenant (and other quests like it) / Reward Incentives


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This is more of a complaint than an issue with the quest itself but I am very frustrated with the end of the quest leaving you with a halfway built warframe and the last part needed to finish that frame (the neuroptics) being left completely up to an RNG bounty reward from the most difficult bounty available AND it being the hardest item to get from that bounty. I have spent literal hours running the same mission on repeat and gotten every other item possible from it. I feel there should be an incentive system in place where it tracks the number of times a mission/bounty has been played and it lets you choose a reward from the pool after a certain amount of completions. That way drop percentiles don't have to be messed with, it cuts down on players rage quitting the game out of irritation and adds more reason to do a particular mission giving re-playability and help for newer players who may be doing it too.

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