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Was void sink spawn rate/location buffed?


blupache

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What the title says.

I'm also wondering if they may've changed the spawn locations to have them spawn closer to units where previously they were more randomly scattered (i.e. more dangerous via location rather than number)

Maybe it's just me, but since the patch I feel like I'm back to spending 50% of my time having to target void fissures rather than enemy. And my Vulpaphyla is dead constantly.

For context, I'm (generally) using the same frame/companion (Loki Prime/Panzer Vulp) doing solo Axi missions in Veil Proxima.

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