CaptainohCaptain Posted November 16, 2013 Share Posted November 16, 2013 Don't get me wrong but it's kinda sick when you are spending the same time to level 30 low-caliber assault rifle like Braton, recoilless point and click rifles like Dera|Flux and a goddamned high-caliber bolt action sniper rifle. Things looks even worse if you'll take things like rebuilding toys with forma. Same quantity of efforts both for Lato and Brakk or Despair, making it plain unworthy to upgrade starter arms. What I suggest? Some sort of multiplier for affinity, different for different arms. Here is how it works: We have two arms: BRATON-MK1, VECTIS and HIND. First one is easy-to-use starter gun. Got 1.65 multiplier, making process of leveling this gun 65% faster than baseline one. Second is hard-to-use High-caliber bolt-action. Easy mechanism, yet difficult to handle due to tricky scope, grip, kickback etc. Got 0.8 multiplier, making process of leveling this gun 20% slower than baseline one. Third is somewhat unusual for Tenno, yet not so difficult. Got a multiplier of 1, being a baseline arm and getting nominal affinity in terms of leveling. Link to comment Share on other sites More sharing options...
Silraed Posted November 16, 2013 Share Posted November 16, 2013 What would this do apart from make it even more annoying with having to grind mastery ranks? Link to comment Share on other sites More sharing options...
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