MrApHeX Posted November 21, 2013 Share Posted November 21, 2013 (edited) Sometimes if i am the host (sometimes if im not the host ) enemies are just floating in the air after getting killed , they take damage and stay indefinitly causing huge amounts of lag after a couple of minutes. -Rhino's Stomp seems to be one of the main causes, could imagine some of Mags abilities to do the same. seems like most of the abilities that throw enemies in the air are causing this to happen. Edited November 21, 2013 by MrApHeX Link to comment Share on other sites More sharing options...
Longbowgun Posted November 21, 2013 Share Posted November 21, 2013 I have seen a degree of this problem as well. Dead enemies keep showing damage (which is very confusing!). Link to comment Share on other sites More sharing options...
Raanaar Posted November 21, 2013 Share Posted November 21, 2013 I confirm this, this could be one of the culprit of the insane FPS drops I get recently. Commonly seen with Rhino Stomp, enemies stay in the game, but are dead, and this causes some hardcore FPS drop. Link to comment Share on other sites More sharing options...
dancingknight Posted November 22, 2013 Share Posted November 22, 2013 Blame Nekros who wanted corpses to stay back a while so he can desecrate. On a more serious note, the corpses should at least stop regurgitating damage numbers so we can tell they're really dead. I've wasted a lot of bullets due to this. Link to comment Share on other sites More sharing options...
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