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Player Number Matters -


tactical_surgeon
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This is a problem in my aspect. If I can solo a mission thats great, but If the same difficulty is put up against 3 more tenno then how is it fun ?

I suggest that there be a enemy 2 Tenno ratio that is set at mission start - Yet online you will have others join while you have already started so... could the RE develope a way to balance the enemy generatioin pending on the ammount of Tenno present in the match ?

I know a lot of people would like a challange at least when working with a team of 4

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