Lahire Posted November 26, 2013 Share Posted November 26, 2013 So with the new "hit it and quit it" mechanic of Overload, does that mean duration is negligible? Can I just go crazy and stick focus, blind rage, streamline, and fleeting expertise on him?I've been running missions with and without fleeting expertise and I haven't really found much of a difference. Anyone else see anything? Link to comment Share on other sites More sharing options...
General_Krull Posted November 26, 2013 Share Posted November 26, 2013 Speed and shield benefit from duration so I wouldn't scrap it. Link to comment Share on other sites More sharing options...
ProjectKaeon Posted November 26, 2013 Share Posted November 26, 2013 There is no Duration additive or subtractive. It's set. Link to comment Share on other sites More sharing options...
Tulzscha Posted November 27, 2013 Share Posted November 27, 2013 Moved to the proper section. Link to comment Share on other sites More sharing options...
Question
Lahire
So with the new "hit it and quit it" mechanic of Overload, does that mean duration is negligible?
Can I just go crazy and stick focus, blind rage, streamline, and fleeting expertise on him?
I've been running missions with and without fleeting expertise and I haven't really found much of a difference.
Anyone else see anything?
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