Gaiters Posted January 3, 2013 Share Posted January 3, 2013 (edited) I make a lot of credits, both as ingame rewards and by selling off mods. I think that people should have to pay in credits to refill their ammo supply after each mission. This will help make credits actually have value. I have 1,000,000 credits, and I haven't sold mods in a while. :) Edited January 3, 2013 by ZEDD Link to comment Share on other sites More sharing options...
Sealgaire Posted January 4, 2013 Share Posted January 4, 2013 I have 2.5 million credits. Granted I've been playing for about 60 hours, but it would be nice if there was something to spend it on. The game is kind of short on money sinks at the moment. Link to comment Share on other sites More sharing options...
ricoshafft Posted January 4, 2013 Share Posted January 4, 2013 I hope they don't "make" me do anything... I do have lots of extra credits, but I should WANT to spend them, not HAVE to :) Link to comment Share on other sites More sharing options...
Sealgaire Posted January 4, 2013 Share Posted January 4, 2013 Unless you enjoy collecting credits, what's the point of having a worthless currency? I think it would be more gratifying if you had to save up to buy the things you want and manage your credits carefuly to be able to afford equipment, not just buying whatever you want with an endless pool of wealth. Link to comment Share on other sites More sharing options...
Bang_Doll Posted January 4, 2013 Share Posted January 4, 2013 I just think selling mods should be a less viable way of farming credits; credits earned should be based on skill and performance during a mission, not on a random number generator dropping you a lucky, high-level mod. Then make us earn our credits, through fire and blood. Link to comment Share on other sites More sharing options...
dagudman Posted January 4, 2013 Share Posted January 4, 2013 (edited) Early in the game it is hard to make all those credits since you upgrade the stuff and all, but later you don't have anything to do. I think they could make the 'pro' upgrades to sell in credits for something like 30,000 (considering a blueprint for a warframe is only 25,000) Also I completely agree with what Bang_Doll said, we should be awarded a number of credits based on how well we did in that mission, not on luck. Edited January 4, 2013 by dagudman Link to comment Share on other sites More sharing options...
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