FullMetalDom Posted November 28, 2013 Share Posted November 28, 2013 So, I know we have the Ogris, which is sweet as, because, you know, rockets. However... I feel that a massive energy weapon, underslung like the Supra/Gorgon, that charges up and decimates hallways, would be fantastic. Not necessarily explosive on impact, but long charge time, huge damage (think long range Galatine), sniper ammo pool (to keep it fair). Thoughts? Link to comment Share on other sites More sharing options...
ProjectKaeon Posted November 28, 2013 Share Posted November 28, 2013 So like a Flux Rifle x10 Link to comment Share on other sites More sharing options...
Seanjuju Posted November 28, 2013 Share Posted November 28, 2013 I'm hearing RAILGUN. Keep dreaming. Link to comment Share on other sites More sharing options...
luanle21 Posted November 28, 2013 Share Posted November 28, 2013 So, I know we have the Ogris, which is sweet as, because, you know, rockets. However... I feel that a massive energy weapon, underslung like the Supra/Gorgon, that charges up and decimates hallways, would be fantastic. Not necessarily explosive on impact, but long charge time, huge damage (think long range Galatine), sniper ammo pool (to keep it fair). Thoughts? so basicly the yamato cannon Link to comment Share on other sites More sharing options...
stryder-swift Posted November 28, 2013 Share Posted November 28, 2013 ill take the yamato cannon please... Link to comment Share on other sites More sharing options...
Toztman Posted November 28, 2013 Share Posted November 28, 2013 (edited) What they REALLY need to do is give weapons their own ammo reserve, but keep the ammo types the same. Lex has buge bullets so it gets 50 reserve where the vipers get 400. Ogris gets 30 shots where this..yamato cannon, gets 10. I am racking my brain as to why they have not done this yet. 500 spare ammo for a rocket launcher? That seems lazy to me. Change the freaking ammo reserves per weapon so we can get TUROK god killer guns like this and not have them broken. Ammo drops would give a % of your max with 1 shot being minimum. That way it scales with ammo reserves. Vipers give you X ammo per pickup, where lex gives you Y. This should happen. Edited November 28, 2013 by Toztman Link to comment Share on other sites More sharing options...
RejectionOfFate Posted November 28, 2013 Share Posted November 28, 2013 So, I know we have the Ogris, which is sweet as, because, you know, rockets. However... I feel that a massive energy weapon, underslung like the Supra/Gorgon, that charges up and decimates hallways, would be fantastic. Not necessarily explosive on impact, but long charge time, huge damage (think long range Galatine), sniper ammo pool (to keep it fair). Thoughts? Mega-Buster. I hear ya. I like this plan. Link to comment Share on other sites More sharing options...
luanle21 Posted November 28, 2013 Share Posted November 28, 2013 What they REALLY need to do is give weapons their own ammo reserve, but keep the ammo types the same. Lex has buge bullets so it gets 50 reserve where the vipers get 400. Ogris gets 30 shots where this..yamato cannon, gets 10. I am racking my brain as to why they have not done this yet. 500 spare ammo for a rocket launcher? That seems lazy to me. Change the freaking ammo reserves per weapon so we can get TUROK god killer guns like this and not have them broken. Ammo drops would give a % of your max with 1 shot being minimum. That way it scales with ammo reserves. Vipers give you X ammo per pickup, where lex gives you Y. This should happen. well first of all do u want ur game to lag more cause of diff ammo drop? they done this so its can be more basic the game take place in "space" which is also in the "future" so ammo can be same for a X type but use for diff purpose Link to comment Share on other sites More sharing options...
asiveni Posted November 28, 2013 Share Posted November 28, 2013 so basically you want to kamehamaha some grinner? Link to comment Share on other sites More sharing options...
Toztman Posted November 28, 2013 Share Posted November 28, 2013 (edited) well first of all do u want ur game to lag more cause of diff ammo drop? they done this so its can be more basic the game take place in "space" which is also in the "future" so ammo can be same for a X type but use for diff purpose You misunderstnad me. Keep ammo drops the same, but change the RESERVE of each weapon. 50 shots for LEX, 30 ogris rockets, etc. Mass effect 2 and 3 pulled off this method in spades. Edited November 28, 2013 by Toztman Link to comment Share on other sites More sharing options...
luanle21 Posted November 28, 2013 Share Posted November 28, 2013 You misunderstnad me. Keep ammo drops the same, but change the RESERVE of each weapon. 50 shots for LEX, 30 ogris rockets, etc. Mass effect 2 and 3 pulled off this method in spades. would be nice but i be surprised DE will do this due to all kind of crap Link to comment Share on other sites More sharing options...
Toztman Posted November 28, 2013 Share Posted November 28, 2013 (edited) would be nice but i be surprised DE will do this due to all kind of crap All kinds of crap? I would be surprised if its much more than strings in a database and then an adjustment of ammo pickup values per gun. They just completely overhauled their damage system. I doubt there is much they WOULDNT target for change if the case is made for it. Edited November 28, 2013 by Toztman Link to comment Share on other sites More sharing options...
SALTLIGHT Posted November 28, 2013 Share Posted November 28, 2013 so basically you want to kamehamaha some grinner? Yes i do wanna kamehameha down the tight hallways and some grineers Link to comment Share on other sites More sharing options...
stryder-swift Posted November 28, 2013 Share Posted November 28, 2013 I WANT THE BFG........ Link to comment Share on other sites More sharing options...
Tulzscha Posted November 28, 2013 Share Posted November 28, 2013 Moved to the proper section. Link to comment Share on other sites More sharing options...
widazee Posted November 28, 2013 Share Posted November 28, 2013 If we can get a hand cannon like Samus in metroid, with chargeable attacks and have its own elemental mods for energy attacks thatd be sweet. Link to comment Share on other sites More sharing options...
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