Versa Posted June 22 Share Posted June 22 I am frequently seeing an issue where deactivating jade's 4 causes you to simply fall with little recourse. For the first several seconds after deactivating, it prevents most movement options used to handle falling. In particular aimglide, wallrun and wall latch never work in the following seconds and double jump only rarely works. It essentially forces heavy landings all the time unless you are very particular with the height you turn it off. There are some other strange consequences to this as it also prevents melee slams. Every time I try and drop out and perform a slam to go down, instead I get the neutral grounded or forward grounded melee (at least with the gunblade ive been running with her) for several seconds before the game seems to realize she is airborn. Link to comment Share on other sites More sharing options...
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