Probably_Asleep Posted Saturday at 11:43 AM Share Posted Saturday at 11:43 AM (edited) I am SO in love with Secondary Fortifier! I'm doing some testing and I have zero complaints. (Here's my build, minus the Arcane that's not available in Overframe yet, and I haven't maxed my Progenitor Bonus yet so it's actually 837 Total Damage instead of the 973 shown there) Here are the results of testing: Enemy: 1x Corrupted Heavy Gunner Eximus Level: 175 Steel Path Modifier: Active Aim: Body Shot Results: Exactly when Enemy Overguard was Removed Tenet Cycron Battery Remaining: 42 / 56 Average Time: 1.28 Seconds (Variance probably due to Eximus elemental weaknesses) Self-Overguard Generated: 3229 Additional tests on chained enemies showed it takes about 1.5 seconds for their Overguard to deplete. Finally, I tested it with Headshots and it was (understandably) much faster. Less than 1 Second to remove both the primary target's Overguard, as well as nearby chained Eximus units. I'll say it again: I love this. I'm of the belief that this Arcane is the BEST thing added in Update 36 and a genuine game changer. (Or game "restorer" perhaps?) Here are my reasons: Crowd Control has been really hurt with recent updates Eximus being CC Immune CC Immunity on Augmented Abilities Eximus density increasing Game modes preventing Abilities Equipment power-creep This (admittedly unintended) trend discriminated against players who enjoy puzzles/strategy, in favor of players who prefer build-imitation/button-mashing. (Not passing judgement on anyone's playstyle here, everyone should be able to play the way they want) Considering Warframe's roots and the underlying theme of freedom to choose your own path, this trend felt like a betrayal of the brand Negates many Warframe abilities Frames that need to halt enemies cannot defend targets Only option was relying on equipment or abandoning one's favorite frame This Arcane helps to bring Warframe back to where it was 1 to 2 seconds of aiming to remove Overguard is doable (a fine compromise) Generating Overguard helps tremendously ~6,500 Overguard/sec against multiple Eximus "Gate" stays active as long as Eximus have Overguard Eximus without Overguard can be CC'd Status-immunity on self ensures opportunity to focus and aim It scales with difficulty More Eximus = More survivability CC-frames only need survivability against Eximus Eximus without Overguard are no different than Eximus pre-Update 31.5 Being on Secondary, can help with Last Gasp Does to Overguard what Armor-Strip did to Armor Putting it on a Secondary is a perfect location Secondaries have always been struggling to find a place My Tenet Cycron build (as an example) becomes a perfect utility for softening Neutralizers/Eximus and slowing enemies I could go on gushing about this, but I'm sure you get the idea. This Arcane is well worth the (actually quite cheap) cost in Vestigial Motes. It's such a good fit for CC-frames that I'm worried it's going to be nerfed. Please don't! It's not like it Overguard-strips an entire room and penetrates walls; it's still got its limitations. If you leave it exactly like this then I'll be happy. Edited Tuesday at 09:10 PM by Probably_Asleep a "find" compromise!? Get some sleep, self! 1 Link to comment Share on other sites More sharing options...
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