TheFakeMackie Posted December 1, 2013 Share Posted December 1, 2013 (edited) Hi there, I just got the vectis and was wondering what mods should I put on it? Also, if people have a good build and wanna trade me or sell me the mods they recommend that would be chill too. Edited December 1, 2013 by TheFakeMackie Link to comment Share on other sites More sharing options...
Verazix Posted December 2, 2013 Share Posted December 2, 2013 Serration, Split Chamber, Point Strike, Vital Sense are all must haves. I'd strongly recommend also using Charged Chamber as Vectis is only a single shot weapon, so it constantly gets the bonus (or Primed Chamber if you're one of the few to have it). That leaves three mods free, I'd recommend going either Magnetic + Heat or Corrosive + Heat myself. A few people seem to have taken a liking to Heavy Caliber (though I've found it lacking, I hate missing at long distances due to RNG/spread), or Hammer Shot, but I've found the elemental damage to end up being superior overall. Link to comment Share on other sites More sharing options...
DeadlyFred Posted December 2, 2013 Share Posted December 2, 2013 I always see people suggest Split Chamber on the Vectis, personally i'd just worry about buffing the base damage and crits then maybe adding some elemental damage as well. If you hit hard enough you don't really need that multishot. Link to comment Share on other sites More sharing options...
DCypherThis13 Posted December 2, 2013 Share Posted December 2, 2013 Serration, Piercing Hit, Sawtooth Clip, Rupture, Vital Sense, Point Strike, Fast Hands and Sniper Ammo Mutation. Damage, Damage, Damage, Damage, Crits and Reload speed. T2 Void heavies only take 1, sometimes 2 shots to kill with center of mass hits. Link to comment Share on other sites More sharing options...
Verazix Posted December 2, 2013 Share Posted December 2, 2013 I always see people suggest Split Chamber on the Vectis, personally i'd just worry about buffing the base damage and crits then maybe adding some elemental damage as well. If you hit hard enough you don't really need that multishot. I'm actually a little confused at this statement, multishot is essentially damage that is applied after all other damage (meaning it multiplies into the damage rather than simply adds like elements; all other damage as well, unlike the impact/puncture/slash trio). While it's not "necessary" it will return a larger number in the vast majority of situations than any thing else. Link to comment Share on other sites More sharing options...
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