MegpoidBeetle Posted December 12, 2013 Share Posted December 12, 2013 so I was just going through the Invasion as the first mission of 11.3 being released with Mag Prime, and I just realized that Pull's damage drastically went down (from 300 to 79)It was doing fine yesterday while I was in T2 Void missions, and now it can't even one-shot level 1 Grineers anymore. Link to comment Share on other sites More sharing options...
Kedron Posted December 12, 2013 Share Posted December 12, 2013 Magnetic damage has been changed, supposedly +75% on shields, -75% on health. I haven't tested it myself yet however. Link to comment Share on other sites More sharing options...
FunkDoctaSpock Posted December 12, 2013 Share Posted December 12, 2013 Hmmm, does it mean you can actually PULL enemies again ? Great = ) Link to comment Share on other sites More sharing options...
MegpoidBeetle Posted December 12, 2013 Author Share Posted December 12, 2013 Magnetic damage has been changed, supposedly +75% on shields, -75% on health. I haven't tested it myself yet however. awww that sucks :( i only had Mag Prime for only 2 days Link to comment Share on other sites More sharing options...
SatouJin Posted December 12, 2013 Share Posted December 12, 2013 Hmmm, does it mean you can actually PULL enemies again ? Great = ) hopefully it does. one thing i missed alot was using pull to take away a shield lancer's shield or dropping enemies at the party's feet for mass down finishers. so much less fun when instead of doing anything cool like that, pull just flung everyone all over at random and outright killed everyone..... Link to comment Share on other sites More sharing options...
-CK- Posted December 12, 2013 Share Posted December 12, 2013 hopefully it does. one thing i missed alot was using pull to take away a shield lancer's shield or dropping enemies at the party's feet for mass down finishers. so much less fun when instead of doing anything cool like that, pull just flung everyone all over at random and outright killed everyone..... YES! lol it was so funny the shield lancers would look so confused as they were getting up without their shields Link to comment Share on other sites More sharing options...
MegpoidBeetle Posted December 12, 2013 Author Share Posted December 12, 2013 hopefully it does. one thing i missed alot was using pull to take away a shield lancer's shield or dropping enemies at the party's feet for mass down finishers. so much less fun when instead of doing anything cool like that, pull just flung everyone all over at random and outright killed everyone..... well apparently it doesn't, it still flings everyone around with reduced damage Link to comment Share on other sites More sharing options...
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