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Tenno Multi-Techs


ssfsx17
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Just for fun - let's think of Tenno multi-techs

 

Oberon Smite + Nekros Soul Punch = Tenno Double Spirit Ripper
 
Oberon Reckoning + Nekros Desecrate + Mag Crush = Tenno Bloody Sphere Storm
 
Mag Crush + Nova Molecular Prime = Tenno Double Radiant Fusion Bloom
 
Excalibur Slash Dash + Rhino Charge = Tenno Double Cross Sprinter
 
Valkyr Warcry + Rhino Roar = Tenno Double God-Awakening Shout
 
Mag Pull + Valkyr Rip Line = Tenno Double Space Flinger
 
Loki Decoy + Saryn Molt = Tenno Double Illusion Dance
 
Valkyr Hysteria + Trinity Blessing = Tenno Double Hyper Evolver
 
Ash Bladestorm + Excalibur Radial Javelin = Tenno Double Penetration Slayer
 
Nekros Shadows of the Dead + Nyx Chaos = Tenno Double Marionette Dance
 
Vauban Bounce + Excalibur Super Jump = Tenno Double Heaven Piercer
 
Vauban Vortex + Mag Pull + Nova Worm Hole = Tenno Void Banisher
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The names sound too hot-blooded anime for my taste, but having certain powers synergize when used in tandem sounds like a kinda neat ability.

 

I could think of some different names for a few of these, though:

 

Crush + Antimatter Prime = Fission Bomb (extends blast radius and deals Radiation damage from exploding enemies)

 

Warcry + Roar = Unleash the Beast (unique animation and both effects last as long as whichever ability has the longest duration)

 

Desecrate + Reckoning = Armageddon (unique death animations, guaranteed drops from all enemies)

 

Shadows of the Dead + Chaos = Danse Macabre ((not a typo) Enemies affected follow forced animation set, guaranteed not to attack Tenno for duration of effect)

 

Smite + Soul Punch = Soul Shatter (radial effect of Smite + Soul Punch projectiles spread out in 5-point pattern from enemy)

 

Wormhole + Vortex + Antimatter Drop = Black Hole = collects projectiles and damages enemies to build up damage on one end of the Wormhole, then deposits the upgraded Antimatter Drop at the other end, dealing radial damage and pulling dropped items to the center of the blast.

Edited by Cobalt313
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