xGryphus Posted January 3, 2014 Share Posted January 3, 2014 (edited) Without needles introductions, most of my suggestions will be based on below layout alternation (heavily based on current market looks):Enemies, Objects, Warframes, Weapons, Mods, Events and Art Gallery categories would remain pretty much intact. Sentinel Weapons category would be merged with Sentinels category as a subcategory.Lore: pretty self-explanatory - a new category contenting solely lore entries e.g. fraction descriptions removed from Profile window after U11, could be further divided into subcategories. Could store lore entries about each planet (informations revealed by completing all missions on planet).Missions: much anticipated category. Would store informations about missions rewards. Divided into subcategories: Solar Relay, Orokin Void, Orokin Derelict, each containing appropriate mission types. Void Missions would not receive separate entries for each tier - instead one entry should hold all information to avoid unnecessary clutter. Informations would be acquired by scanning missions objectives:- Capture: capture target - Exterminate: any enemy during Exterminate mission - Defense: cryopod/power core/artifact - Mobile Defense: terminal - Rescue: hostage - Sabotage: reactor - Spy/Deception: terminal used to acquire/upload data mass (not data mass itself) - Survival: oxygen capsules When we're at it - think for a moment - what makes Survival and Defense much more popular? IMHO it's because they yield an additional reward. That's why every mission type should give bonus award upon competition, based on it's unique drop table. This would:- increase the value of Codex info, - allow to relocate some mod drops from enemies to mission rewards, - allow to allocate some weapons BP as mission rewards, - increase play rate of missions other then Survival and Defense. Furthermore I would suggest to spread Corrupted and Nightmare mods among mission types (e.g. Lethal Torrent could be only obtained from Nightmare Capture while Blind Rage from Orokin Derelict Extermination) - this would make hunting for specific mod much easier. Considering all of the above template entry should look something like this: Minor improvements:Aura, Nightmare and Corrupted mod source labelled appropriately:- Aura: Alert - Nightmare mod: Nightmare Mission (or mission type with skull icon considering previous suggestion) - Corrupted mod: Orokin Vault (or mission type with some appropriate icon considering previous suggestion)Similar source info for weapons and warframes:- market weapon: Market - Void weapon: list of components with drop source (e.g. Blueprint: Void Defence II, Stock: Void Capture III) - boss drops: name of the boss - warframe: name of the boss Edited January 3, 2014 by xGryphus Link to comment Share on other sites More sharing options...
SyderithePL Posted January 3, 2014 Share Posted January 3, 2014 Some interesting points here. I like the idea of spreading corrupted and nightmare mods across mission types - less rng is more. Link to comment Share on other sites More sharing options...
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