migetman9 Posted March 20, 2013 Share Posted March 20, 2013 Using Loki and his decoy/switch teleport I can get past the out of bounds areas. Doing this I have fallen out of the defence map Gaia. Further information can be given if needed Link to comment Share on other sites More sharing options...
Kaysick Posted March 20, 2013 Share Posted March 20, 2013 This should be known by the devs for awhile now. They started implementing a "Target Obstructed" warning when trying to switch teleport with your decoy in certain areas. Its still in Beta, so hopefully it will be fixed 100% eventually. Link to comment Share on other sites More sharing options...
Azure_Kytia Posted March 20, 2013 Share Posted March 20, 2013 (edited) This is well known; Loki can break out of anything at present. The issue has been negated somewhat (We get an Object Obstructed error if we try to Switch Teleport with a Decoy in a solid object) but it hasn't been removed completely. It is extremely simple to get on top of the collision box designed to keep you inside the open part of the level on the Outpost endless Defense missions. This could be resolved by making a few checks. while (Decoy.isObstructed() = true) { Decoy.moveTowardsPlayer(0.5); //Moves decoy towards player by half a metre } In those Endless Defense Missions, the Decoy could simply not spawn if it's too high on the vertical plane (i.e. It's at/past the height of the collision box) Edited March 20, 2013 by Azure_Kyte Link to comment Share on other sites More sharing options...
Stygi Posted March 20, 2013 Share Posted March 20, 2013 Wasn't this fixed?? I know I tried it and it didn't work. Link to comment Share on other sites More sharing options...
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