spysweeper242 Posted January 19, 2014 Share Posted January 19, 2014 Some quick ideas I had, I would like your thoughts and constructive criticism. Grineer: Elite Trooper: Health: 500 Armor: 30 Weapons: Downgraded Hek Tactics: Charges into battle doing as much damage as possible. Appearance: Orange armor with a orange Hellion type helmet. Elite Butcher: Health:300 Armor:20 Weapons: Dual cleavers Tactics: Same as the regular butcher. Appearance: Slightly bulkier armor with a hood like a elite lancer. Elite flame blade: Health:340 Armor:25 Weapons: Amphis Tactics: Same as regular flame blade. Appearance: Slightly bulkier armor with a mask like the arid butcher. Chemist: Health:200 armor:15 Weapons: Stug Tactics: Stay behind cover and shoot to avoid death. Appearance: A butcher with a futuristic gas mask. Corpus: Officer: Health:300 Shields:400 Weapon: Flux rifle Tactics: Same as a elite crewman. Appearance: A yellow crewman with orange visor. Qaud Moa. Health:200 Shields:600 Tactics: Same as hyena Appearance: Smaller red hyena Infested: Infected clone: Health: 100 Tactics: Same as charger Weapons: Claws Appearance: A heavily infested grineer clone with tubes attached to it. Arachnid: Heatlh:100 Tactics: Hangs from ceilings shooting you with webs or jumping on you like the harvester. Appearance: Corpus crewman torso and head with 8 moa legs attached to it. Link to comment Share on other sites More sharing options...
CubedOobleck Posted January 19, 2014 Share Posted January 19, 2014 I want runners and leapers to sometimes survive death and turn into damaged crawlers... Link to comment Share on other sites More sharing options...
spysweeper242 Posted January 19, 2014 Author Share Posted January 19, 2014 ^ Agreed. Runner explodes* Tenno: "GOT YA!" Runner:"Denied" Link to comment Share on other sites More sharing options...
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