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We Should Be Able To Block Balls


AsteriskCGY
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Umm, it was removed with 7.3.

Really? Cause I got nervoed last night....

On topic, it would be nice if melee mechanics worked on seeker balls, both blocking and attacking. A well timed block should stop one latching you, and a well timed melee swing should slice it in half.

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At the very least make those things bigger so, I can see them better or make nervos get hit by a jump smash by melee weapons. Rollers do need to get a slowed down a bit my idea is such as they are "gearing up" to hit you they take an "aiming" moment allowing them to get hit. Right now the only way I hit them is when they completely stop for some reason (guessing it's a AI thing) or I use an aoe skill.

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