Bradpitts Posted February 14, 2014 Share Posted February 14, 2014 Entangling vines Create a growth of vines that snare incoming enemies as they enter the growth. Enemies that are killed in the growth have an added chance to drop resources such as health and energy. Duration is not effected by duration mods Strength increases the snare effect Range increases the diameter of the growth Efficiency mods decreases the cost of the ability Infectious Cloud Create a cloud around the warframe that can spread to enemies causing health 5% damage and making them susceptible by 3 % to slash damage. Duration does not increase the time active. Strength increases susceptibility to slash damage Range increases the diameter of the cloud Efficiency mods decreases the cost of the ability Transfusion Create a tether between the warframe and its allies that transfers 3% damage to health on melee attacks. Duration increases the time the tether is active Strength increases the percentage of damage converted to health Range increases the distance between the warframe and its allies Efficiency mods decreases the cost of the ability Blood Thirst Increases the warframes melee damage by 50% and has a 1% chance to absorb health on hit to the warframe. The ability will remain active for 5 seconds after a kill. Duration increases the time after each kill Strength increases the damage dealt and health absorb % Range has no effect Efficiency mods decreases the cost of the ability Link to comment Share on other sites More sharing options...
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