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Cyclops - Concept Art


-BOPOH-
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Since I live in Russia and learning English are scarce, please forgive me for what I use a translator

Somehow had crept frame option ... decided to put on paper and then ... then the name came to mind only after drawn (please do not judge strictly because I did not study for the artist).

The idea is that Cyclops is more mechanic and I think that it should have a large supply of shields or armor, but less health (initial parameters do not ask - it is for your consideration.) Of the skills you have several options, which of them will not know Ulta (also for your consideration) ...


cb13696fc38b612f04aece7b7a141fd3.png

ad8f89f7732f116fed1f3d81e7971ed5.png

Color similarity of the "tail" think mechanics can do like sandals, but then again I do not know how it will work together ...


 


1 skill ability " second eye" - increases the % of damage and rate or guardian creates a virtual sort of gun death, if there is no guardian . As usual 25 edenits activation energy .. modes 3 levels of improvement ( 2/3/5 points cost ) ... % damage on 20/40/60

by 10/20/30 % rate of ... duration in seconds 10/15/20

(the second option that affects all eye guards , then % damage 15/30/45 , 10/15/20 % rate of ... duration in seconds 5/15/25 )

 

2 the ability to " turret " - creates an autonomous firing point which leads to fire on the enemy at the end of work explodes dealing damage in area. 50 One unit of energy ... 3 modes on the enhancement layer ( 5/6/7 points cost ) ... Done 25 - blow 30 - transfixion 30 -  cutting rate changes ... like a gorgon with the promotion in duration .... 20/40/60 seconds ... the number of simultaneously mounted guns 1/2/3 ( when creating the fourth - the first explodes dealing 200 damage explosion ) .. 300 health and 300 shield turret armor can not be restored ... 10 ..

(the second option creates only one turret ( when creating a new old explodes dealing 400 damage explosion ) if ally standing beside it increases shields +20 %, while Done changed 30/40/50-blow 25/50/75-transfixion 15/30 / 45 cutting rate ... like Gorgon with the promotion ... duration 15/30/45 ... health 100/200/300 and 200/300/400 shield armor restored .. 25)

 

3 the ability to " Cerberus " - creates a combat drone type Zanuck following the Cyclops and attacking the enemy in sight, approached close to the enemy imposes a freezing effect . 75. energy modes ... on 3 levels ( 7/8/9 points cost ) ... health 200/300/400 and 200/300/400 shield are not restored .... Done laser 5/15/25-blow 100 / 150/200-transfixion 150/200/250-cutting ... battery life is not limited ..

 

4th skill " Cyclops eye " - a one-time deals damage to multiple targets within sight ( through the obstacles do not take ) ... 100 units . modes at 3 levels ( 9/10/12 ) ... Done on purpose ... 600/800/1000 attacks 2/3/5 goals .. if one goal is summed damage (eg 600 * 2/800 * 3 / 1000 * 5) ...

 

if that is not clear please ask questions - try to explain ...


 


Edited by -BOPOH-
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Since I live in Russia and learning English are scarce, please forgive me for what I use a translator
Somehow had crept frame option ... decided to put on paper and then ... then the name came to mind only after drawn (please do not judge strictly because I did not study for the artist).
The idea is that Cyclops is more mechanic and I think that it should have a large supply of shields or armor, but less health (initial parameters do not ask - it is for your consideration.) Of the skills you have several options, which of them will not know Ulta (also for your consideration) ...

cb13696fc38b612f04aece7b7a141fd3.png
ad8f89f7732f116fed1f3d81e7971ed5.png
Color similarity of the "tail" think mechanics can do like sandals, but then again I do not know how it will work together ...

 

1 skill ability " second eye" - increases the % of damage and rate or guardian creates a virtual sort of gun death, if there is no guardian . As usual 25 edenits activation energy .. modes 3 levels of improvement ( 2/3/5 points cost ) ... % damage on 20/40/60
by 10/20/30 % rate of ... duration in seconds 10/15/20
(the second option that affects all eye guards , then % damage 15/30/45 , 10/15/20 % rate of ... duration in seconds 5/15/25 )
 
2 the ability to " turret " - creates an autonomous firing point which leads to fire on the enemy at the end of work explodes dealing damage in area. 50 One unit of energy ... 3 modes on the enhancement layer ( 5/6/7 points cost ) ... Done 25 - blow 30 - transfixion 30 -  cutting rate changes ... like a gorgon with the promotion in duration .... 20/40/60 seconds ... the number of simultaneously mounted guns 1/2/3 ( when creating the fourth - the first explodes dealing 200 damage explosion ) .. 300 health and 300 shield turret armor can not be restored ... 10 ..
(the second option creates only one turret ( when creating a new old explodes dealing 400 damage explosion ) if ally standing beside it increases shields +20 %, while Done changed 30/40/50-blow 25/50/75-transfixion 15/30 / 45 cutting rate ... like Gorgon with the promotion ... duration 15/30/45 ... health 100/200/300 and 200/300/400 shield armor restored .. 25)
 
3 the ability to " Cerberus " - creates a combat drone type Zanuck following the Cyclops and attacking the enemy in sight, approached close to the enemy imposes a freezing effect . 75. energy modes ... on 3 levels ( 7/8/9 points cost ) ... health 200/300/400 and 200/300/400 shield are not restored .... Done laser 5/15/25-blow 100 / 150/200-transfixion 150/200/250-cutting ... battery life is not limited ..
 
4th skill " Cyclops eye " - a one-time deals damage to multiple targets within sight ( through the obstacles do not take ) ... 100 units . modes at 3 levels ( 9/10/12 ) ... Done on purpose ... 600/800/1000 attacks 2/3/5 goals .. if one goal is summed damage (eg 600 * 2/800 * 3 / 1000 * 5) ...
 
if that is not clear please ask questions - try to explain ...
 

 

 

Mmmmm.......looks good. And lastly....Cyclops eye isn't this bit overpower? At least I have to calculate this which it should be quarter ways which it should be 50 percent or 65 percent. 

 

And also this warframe.....looks interesting. You remember that DE pick Zephry from creator? You should get your luck until later update :D.

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Mmmmm.......looks good. And lastly....Cyclops eye isn't this bit overpower? At least I have to calculate this which it should be quarter ways which it should be 50 percent or 65 percent. 

 

And also this warframe.....looks interesting. You remember that DE pick Zephry from creator? You should get your luck until later update :D.

 

Thank you for your consideration, I think if there is a lot of positive feedback - I will try to offer the concept of DE)

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