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New Warframe Concept/idea Techno(Im Bad With Names Sorry) The War Machine


Bojanx2x
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in general  i feel like all the frames have a similar patter with 4 abilities  and some form of unique ability here and there  each ability is unique but overall i feel like we could use some frames that are once compered to other frames  simply different  maybe frames with passive like powers and ect  so i came up with a warframe which is  more efficient vs corpus and grenier then the infested  im not a artis so  icant make any cool pictures but here is the general idea:

 

Looks: a medium sized light weighted frame with liquid metal infused with nano technology flowing through and around it which is somewhat utilized in some of its spells 

 

ability 1 - Upgrade Arsenal - once activated techno will spray a cone infront of him with his liquid metal  and  apply a dot for  a few seconds if  the enemy died within that time the liquid will melt down there weapons and return to techno replenishing his weapon ammo and upgrading the frame by adding/mounting the weapon upon the warframe he can have 1 weapon per rank + maybe some modifiers  the weapons would deal damage in a similar way as the original owner had intended it to(aka the weapons stay as they were higher lvl foes = batter additional weapons)

 

ability 2 -  infect - infects  all enemy weapons with a nano technological  virus that will jam the weapons and after a while convert them into energy and detonate forcing affected  targets to fight without there ranged weapons till there death 

 

ability 3 - Construct - using nano sized robots  techno forms a sphere then launches it  upon hitting a target it explodes deals damage and makes a copy of the target that fights for techno  if it does not hit a target it explodes dealing blast damage 

 

ability 4 - Living Technology - Techno evolves base on the situation in every missing up to a max number of times based on rank and modifiers  this evolution is  based on whats  going on around him  whats dealing damage is it dead can it be killed can we survive ect... for example if techno is taking a lot of damage he will  through time evolve   a alloy plate of armor in addition to his own / in case he is dealing a lot of damage he will start to convert some of the damage he deals into energy or HP ect...  as mission is finished  he gains those evolutions as gear he can use on the gear screen except there effects are passive  instead of 1 time consumable  and as said above the number of these he can have at a time depends on skill rank and maybe modifiers  this would be fun as they could add more and more evolutions making every techno more unique  for players and ect....

 

sorry for  the somewhat wall of text and bad english

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