gune2k4 Posted February 27, 2014 Share Posted February 27, 2014 So some friends of mine and I were wondering, with all of the new melee changes what kind of warframe would we like to see next? So we did some brainstorming and came up with an idea for a new warframe. Here is what we came up with and some doodles [sorry about the lined paper and pencil drawings...i gotta be sneaky when i draw at work ;-)] Name: Gaia Gender: Female Role: Tank Influence: Rock/ Earth/ Amazonian Warrior Description: Gaia will function as a damage/support tank. In reductive terms, she is a cross between Frost, Rhino and Valkyr. Armor is offset by low shield. She will rely on her abilities for burst damage, minor armor boost and crowd control, as well as some DoT and Leeching. This warframe is tailor made with the new melee 2.0 mechanics in mind. A melee and CQC focused tank. Base Stats (Suggested) These numbers are an educated guess and are meant to convey the concept Health: 150 Shield Cap: 50 Energy: 125 Armor: 300 Speed: 1.15 Powers: Breakdown of powers and how they will level Note: Costs are suggestions and again, are only meant to convey the idea of building a proper balance with this warframe. Power 1: Overgrowth Cost: 50 This power functions as a way to root enemies and keep them from advancement. Gaia will send out a line of vines that tear up the ground as they extend away from her grasping for the enemy that is directly in front of her. (See Diagram) LVL 0: Vines and rock travel toward enemy and root them to the ground temporarily LVL1: Same as above but now does damage over time LVL2: Damage over time now transfers as health to the warframe with the lowest health (Must be within 5m of Gaia) LVL3: Ability will spread to surrounding enemies in a splashing fashion Power 2: Golem Cost: 75 Gaia will call upon the land and surround her body in heavy boulders and rock for protection and added damage boost. (See Diagram) LVL0: Golem will serve as a timed minor armor boost, reducing movement speed. LVL1: Golem will now add a melee damage bonus LVL2: Golem will now increase melee attack speed LVL3: Golem will now add knockdown to melee strikes Power 3: Quarry Cost: 75 Gaia will strike the ground raising destructible pillars of rock to damage and hinder enemy movement and line of sight and as well as provide cover for squad members (See Diagram) LVL0: Quarry raises 4 columns of rock per each and every added 5m to protect the squad LVL1: Rock Columns are now sharp and do damage to enemies upon creation LVL2: Quarry now makes twice as many columns per 5m LVL3: Quarry now does knockdown as columns hit enemies. Power 4: Terra Mortem Cost: 75 Gaia will call upon nature to punish those who have committed crime against her. This ability will cast an AOE that will slow and damage enemies. This AOE will follow Gaia like Ember’s World on Fire ability. (Diagram and design to follow soon) LVL0: Terra Mortem will slow enemies LVL1: Terra Mortem will now damage enemies over time LVL2: Terra Mortem will now reduce enemy accuracy LVL3: Terra Mortem will now replenish a portion Gaia’s energy for every enemy that dies within it’s radius What do you think? I'm open to some constructive criticism. If you like it i'll do up some nicer looking drawings. Thanks DE for all the inspiration and fun Link to comment Share on other sites More sharing options...
psycobat Posted February 27, 2014 Share Posted February 27, 2014 NEEDS TO HAPPEN Link to comment Share on other sites More sharing options...
shut Posted February 27, 2014 Share Posted February 27, 2014 OLGA SMASH This is actually a pretty good concept. I'd like to see this. Link to comment Share on other sites More sharing options...
Legion-Shields Posted February 27, 2014 Share Posted February 27, 2014 Why not trade armor for high shields? Link to comment Share on other sites More sharing options...
Etsoree Posted February 27, 2014 Share Posted February 27, 2014 Very... odd way to up her mod cards. Her first ability is a weak Bastille, though, in the sense of stopping enemies from where they are currently at. Link to comment Share on other sites More sharing options...
Silraed Posted February 27, 2014 Share Posted February 27, 2014 Should be in Fan Concepts https://forums.warframe.com/index.php?/forum/89-fan-concepts/. I am personally not a fan of Earth/nature 'Frames, it's just the whole thing of us spending most of out time on space ships and stuff. Makes no sense for you to be creating rock and stuff out of thin air like that. Link to comment Share on other sites More sharing options...
gune2k4 Posted February 27, 2014 Author Share Posted February 27, 2014 I thought the same thing but i decided to try and approach it with a why not attitude. I really couldn't justify it at all. until I looked the open flame on ember primes helmet. It's all in good fun. Link to comment Share on other sites More sharing options...
Tulzscha Posted February 27, 2014 Share Posted February 27, 2014 Moved to the proper section. Link to comment Share on other sites More sharing options...
Corehyren Posted March 1, 2014 Share Posted March 1, 2014 Seems solid enough(pun intended) Link to comment Share on other sites More sharing options...
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