-CM-Sean Posted March 3, 2014 Share Posted March 3, 2014 (edited) There is a bug where when I host a game either as zephyr or a zephyr being present, The tornado color's change to the proper elemental color. However when I am not the host I cannot see the tornadoes change color. This poses a problem to the actual gameplay since I cannot tell if i a tornado has been elementally changed to do the desired damage. Thank you. Edited March 3, 2014 by -CM-Sean Link to comment Share on other sites More sharing options...
Valiant Posted March 3, 2014 Share Posted March 3, 2014 (edited) I have found the colour definitely to be erratic and I've noticed if you are too close to the tornado itself the colour changes again, sometimes it goes white or uses its default colour. So you need to get some distance between you and the tornado. Sometimes I actually wonder if the function is properly working even when the colour is correct. Can anyone confirm it is working for them? I.e. enemies receiving some sort of fire damage. I'm sure I have seen frost damage once or twice but overall I rarely see any elemental damage coming as a result of a 'charge' tornado. Edited March 3, 2014 by Naith Link to comment Share on other sites More sharing options...
SpilockT_T Posted March 3, 2014 Share Posted March 3, 2014 You also cannot change the elemental of the tornado when you are the client(not hosting) Link to comment Share on other sites More sharing options...
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