LukeAura Posted March 12, 2014 Share Posted March 12, 2014 As LukeAura pointed out, the 2 / 3 / 4 / 5 target limit that's stated in the wiki is outdated. I've observed Shock chaining to more than 5 enemies. As for your proposal, that's basically how Shock currently works (except the status chance is 100% for every hit). This means that if I shock 5 enemies, each enemy is going to receive 200 base electricity damage. Each enemy will also take an additional 100 electricity damage, and spread that damage in a small AoE. This behavior can cause the secondary damage to overlap multiple times if enemies are clustered. Not to mention the secondary damage is affected by special body part multipliers. This is a beautiful picture. Link to comment Share on other sites More sharing options...
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