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The Jackal Is Too Weak


Dagnome
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When fighting the Jackal the other night (This is also pointing out how OP the hex is) the battle became quite simple.

-At the begginging of the fight i quickly launch two slugs into the jackals front left leg, he goes down.

-My teammates pound on him blah blah blah he gets back up.

-As soon as he stands back up two more slugs into the front left leg he goes down before he has a chance to do anything.

(The Jackal would attempt his knock down attack because the entire battle I literally stoof right in front of him)

-I simply repeated the steps above until the finished him off.

To easy, fix the hex or make the jackal hadrer ;p

Edited by Dagnome
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Hek was already nerfed on update 7.

In case you didn't know:

STRUN / BOAR / BRONCO / HEK:

Tweaks to Recoil feel and Accuracy, generally sharper Rotation and Translation Springs, added Noise & better spread control when firing while aimed. Added force feedback to all firing sounds.

HEK:

Damage per pellet now 19, was 17 / Total number of pellets now 7, was 8 / Reload time now 2.15,

was 2 / Crit Chance now 2.5%, was 5%

And making the Jackal harder, will be worse for other players.

Just because you have an overpowered Hek, doesn't mean everything should be nerfed/buffed to your tastes.

Edited by JRMC
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Jackal is already a hard boss for the level that he is. It's not his fault you have to farm him because you can't farm higher level places.

Moral of the story. Way outgear lowbie content then complain hes too weak.

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