Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Helios' Deconstructor Not Working With Damage Mods


Sedant
 Share

Recommended Posts

Rebecca had noted that this would be sent to get investigated on Wednesday night, just wondering on if DE has any news on when it might be fixed. As it is the only way to improve base damage on the deconstructor is to add Heavy Trauma for impact damage and then add elemental mods on top of that. The damage from that is extremely lackluster in all regards and needs those mods for a boost to atleast be on par with the damage the other sentinels can produce. Just wondering if this is going to be dealt with sooner then later?

Link to comment
Share on other sites

Ive played around with all mods, Heavy Trauma and elemental mods are the only thing that raises the damage, max base damage I have obtained is only like 95 or somewhere around there, should be much higher especially since you should be able to toss Pressure Point and Spoiled Strike into the mix, why else are they listed in the upgrade section as mods we could use but they do nothing.

Edited by Sedant
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...