Sedant Posted March 21, 2014 Share Posted March 21, 2014 Rebecca had noted that this would be sent to get investigated on Wednesday night, just wondering on if DE has any news on when it might be fixed. As it is the only way to improve base damage on the deconstructor is to add Heavy Trauma for impact damage and then add elemental mods on top of that. The damage from that is extremely lackluster in all regards and needs those mods for a boost to atleast be on par with the damage the other sentinels can produce. Just wondering if this is going to be dealt with sooner then later? Link to comment Share on other sites More sharing options...
Athros Posted March 21, 2014 Share Posted March 21, 2014 Have you tried Killing Blow? Rumour said it only works with charge build oriented mod... Link to comment Share on other sites More sharing options...
Sedant Posted March 21, 2014 Author Share Posted March 21, 2014 (edited) Ive played around with all mods, Heavy Trauma and elemental mods are the only thing that raises the damage, max base damage I have obtained is only like 95 or somewhere around there, should be much higher especially since you should be able to toss Pressure Point and Spoiled Strike into the mix, why else are they listed in the upgrade section as mods we could use but they do nothing. Edited March 21, 2014 by Sedant Link to comment Share on other sites More sharing options...
Ishki88 Posted March 21, 2014 Share Posted March 21, 2014 The lack of Helios question disturbed me. It's as if people are modding his Deconstructor thinking 90% of the mods work when they don't. I guess when everyone finishes their Clan research the topics will splurge. Link to comment Share on other sites More sharing options...
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