Deidaku Posted March 27, 2014 Share Posted March 27, 2014 Hey guys! Here's the deal i'mm gonna stay simple ( i'll try I promise) You know those tiny assignments we get from time to time ( "kill 3 enemies in 10 seconds" / " do 10 headshots" etc" Why don't we take this to the next level and make pseudo quests/achievements and give a bigger reward( like a mod or a rare ressource ) and /or pure mastery points ( which would make more sense) Here are some examples > Complete extermination witout triggering the alarm > Complete extermination mission" insert mission name here" in less than X minutes > Complete "insert mission name here " defense without the objective taking health damage or having under X health . > For melee 2.0 , complete X level only with melee >Complete X level without dying on bleeding out > Complete a level without using your powers > Complete a level with only X weapon > Defeat a boss with a lvl 1 weapon equipped And so on. Imo it could make players choose different build to match the objective diversity + it could give completionist veterans another incentive to keep playing the game , and those achievements have almost infinite possibilities ! I hope you read this DE team and have a nice day! Time to go! Link to comment Share on other sites More sharing options...
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