Judanas Posted April 10, 2014 Share Posted April 10, 2014 With the new ability to take 'No' weapon in any slot we chose to, I had an interesting idea (That I'm sure everyone will tell me is busted) on how to replace the old helmet buffs. Allowing a little more customization, while making it cost a little. A bonus for each weapon you DON'T pick. So, when someone picks to take no weapon in a slot they get to pick from a list of bonii they can get in exchange. Primary would give the biggest boost, Melee the smallest. It would give melee only people an extra boost (Two rather large stat boosts for losing projectile weapons) as well as allow some frames that would like to run pure powers (Ember or Volt for Example) to get something for their less weapon choices. Link to comment Share on other sites More sharing options...
ZephyrPhantom Posted April 10, 2014 Share Posted April 10, 2014 (edited) I could see this happening, but I don't think it would replace helmet stats. Edited April 10, 2014 by ZephyrPhantom Link to comment Share on other sites More sharing options...
Electropuncher Posted April 10, 2014 Share Posted April 10, 2014 You already get a massive XP bonus for doing so. It splits XP among your weapons evenly, so only having one weapon gives it a significantly higher XP rate. Link to comment Share on other sites More sharing options...
Judanas Posted April 10, 2014 Author Share Posted April 10, 2014 You already get a massive XP bonus for doing so. It splits XP among your weapons evenly, so only having one weapon gives it a significantly higher XP rate. The issue there is that while nice for leveling weapons, it gives no shiny to someone who wants to do so late game. I could see this happening, but I don't think it would replace helmet stats. Well, most new helmets are turning up statless as it is. Link to comment Share on other sites More sharing options...
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