Phobose Posted June 23, 2014 Share Posted June 23, 2014 (edited) Forgive me if this has been already suggested in some way or another, A while ago I looked at someone's thread on some UI modifications he had made as an application to Digital Extremes. He had proposed mod slots that were to be unlocked Via Mastery Rank. I've been thinking about that quite a bit as of late. with my builds on my frames having extra mod capacity and such and the complaint of certain warframe mods being "bandaid" mods i think I've come up with a possible solution. Utility Mod Slots These Slots are similar in a way to Aura mod Cards with the restriction of Utility mods but Cost mod points to install. Mods such as the following in my opinion would be considered Utility. Acrobat Antitoxin Diamond Skin Enemy Sense Fast Deflection Flame Repellent Fortitude Handspring Insulation Lightning Rod Master Thief Warm Coat Thief's Wit As Scott had said in Devstream 31, some of these mods are there to help people with specific situations. I'd let DE consider if the utility slot should be 1 or 2 slots if they ever find this idea of interest. Consider yourself unlucky and constantly get the Ice biohazard all the time? That new Tileset shown in Devstream 31 has a permanent cold biohazard affecting your shields? Pop a Warm Coat into your utility slot. Going the long run in an infested missions? Throw in Anti-toxin with Handspring. Getting burnt to a crisp by Napalms and Scorchers? Flame repellent. Open to suggestions and criticism. let forth your opinion Tenno. Edited June 23, 2014 by Phobose Link to comment Share on other sites More sharing options...
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