moors Posted April 7, 2013 Share Posted April 7, 2013 it need to be worse to farm higher mobs / def maps get better loot / better mods now its only waste of time farm higher mobs PLS fix its fast done ! Link to comment Share on other sites More sharing options...
JessicaAlba Posted April 7, 2013 Share Posted April 7, 2013 Yeah totally, I soloed ambulas today and he dropped a pet module >.> Link to comment Share on other sites More sharing options...
nanogenesis Posted April 8, 2013 Share Posted April 8, 2013 You wouldn't exactly expect a mob @ wave 27 to drop loot radar, but they indeed do. Link to comment Share on other sites More sharing options...
kaizoku222 Posted April 8, 2013 Share Posted April 8, 2013 Yup, everyone says this is a problem. From a design standpoint it's pretty awful that level 1-15 mobs drop the same things level 50 mobs do. Link to comment Share on other sites More sharing options...
Tornfalk Posted April 8, 2013 Share Posted April 8, 2013 Same. I know this is supposed to be more of a shooter than an RPG, but I feel like it's even more of a waste of time if there's nothing better to be gained at higher levels. Link to comment Share on other sites More sharing options...
ExplosiveTreant Posted April 8, 2013 Share Posted April 8, 2013 Yup, everyone says this is a problem. From a design standpoint it's pretty awful that level 1-15 mobs drop the same things level 50 mobs do. Yep, they dropped the ball on a lot of things in update 7 design-wise. Just look at how they originally implemented shields and health and it'll make you wonder what the hell were they thinking. Only after an outburst from the players did they revert back to health and shield gains from levels. I'd argue the old level up of weapons was much better than this current system as well. Link to comment Share on other sites More sharing options...
Vaskadar Posted April 8, 2013 Share Posted April 8, 2013 Progression in this game really needs to change to where you are REWARDED for fighting tougher enemies. It doesn't make sense that the mods dropped (with the exception of fusion cores) are at their base level. That's just a slap in the face, really. Makes progression much slower in spite of having X amount of credits or X level weapon. Link to comment Share on other sites More sharing options...
SpiderWaifu Posted April 8, 2013 Share Posted April 8, 2013 At the very least, high level mobs should drop higher level mods. I'm not talking about maxed mods, maybe 1-4 levels higher than their starting level. Farming Eris - Xini to consistantly get Common 3 Fusion modules is annoying. Link to comment Share on other sites More sharing options...
Curiosity Posted April 8, 2013 Share Posted April 8, 2013 I agree, I just made a forums post about this. Why fight harder enemies to get the same rewards you get for fighting weaker ones with one quarter the effort? :o Link to comment Share on other sites More sharing options...
Vaskadar Posted April 8, 2013 Share Posted April 8, 2013 Progression. Risk vs. Reward. The Goldilocks zone. These are all things that are desired in the game, but are still in progress. Keep posting about this and we'll get results :) hopefully the kind we need. Link to comment Share on other sites More sharing options...
moors Posted April 8, 2013 Author Share Posted April 8, 2013 today we playd def map until wave 48 / mob lvl 182 crap loot like lvl 20 mobs Link to comment Share on other sites More sharing options...
Cauldrath Posted April 8, 2013 Share Posted April 8, 2013 It's gotten to the point that I'm surprised if I get any mods at all from exterminate missions on Pluto, much less a rare. Mod drop rates really need to be bumped to at least an average of 0.5% per enemy in high-level areas, especially when the chances of each individual mod being good are so low. Credit rewards also should scale so I don't need to go back and farm Chronus bps whenever I need cash. Link to comment Share on other sites More sharing options...
Toddwjp Posted April 8, 2013 Share Posted April 8, 2013 Woo soloed a Pluto mission, lets check what mods I actually priced up, Common fusion Common f Common f Pet Pet Loot rader :( not even an uncommon Link to comment Share on other sites More sharing options...
Inberun Posted April 8, 2013 Share Posted April 8, 2013 /signed Link to comment Share on other sites More sharing options...
Vaskadar Posted April 9, 2013 Share Posted April 9, 2013 They'd better damn well be leveled loot as well. Tired of having to find a gazillion mods just to level up one. Link to comment Share on other sites More sharing options...
angelcage Posted April 9, 2013 Share Posted April 9, 2013 they need you pay more money in this game.if you need high level mods pay for it. F U C K!!!! Link to comment Share on other sites More sharing options...
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