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More Consistent And Concrete Death Animations


Aggh
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It's really annoying when you kill something and it just starts waving it's arms around as it slowly falls down to the ground. You often end up wasting ammo when you don't realize that it's already dead. Chargers are similar in this regard in that they often just drop to the floor an inch lower when they die.

Make enemies explode or consistently get cut to bits and pieces, or anything else just so long as it is immediately apparent that it's dead.

Edited by Aggh
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Use your Sword or somethin, then they get cut to bits to pieces.

Not always, no. Even if you use a melee weapon it's very common for them to just start flailing their arms around (ancients do this alot) and slowly fall to the ground. The problem here is consistency.

Edited by Aggh
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A valid point. It's mostly an aesthetic thing though, so don't be surprised if they don't jump on this right away. I do hope DE does something about it, though.

I'm hoping that it wouldn't entail a huge amount of work. They already have good death animations for all the mobs, they just need to get rid of the problematic ones.

Edited by Aggh
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