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Ankyros Prime Stagger Animation Causes The Weapon To Miss.


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I really don't think I am imagining it, but it seems with guns equipped the second melee attack will always miss the target due to the the target enemy being staggered by the first attack and puts it out of range of the weapon.


A tweak in animation or add a tiny bit of forward motion with the attacks and/or increase the range of the the weapon a tiny bit just so the the target will consistently be within range of the weapon would help.



Edited by (PS4)RocketPunch1221
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