Will there ever be an option of resuming the old UI?
@Community/Devs
It's not that I don't like the new ship or layout, personally I thinking its *beep*ing awesome! It impressed me beyond belief and I really liked it. So pristine, so pretty over all awesome! However, for what ever reason I don't know what the reason may be. The Half-zoomed-side-angle-bright-color look is killing me. It's making me feel incredibly sick & nauseated just being in my ship. I find myself hiding in my dojo to relieve myself from the overwhelming feeling. Yet, all the while I'm in the dojo I can't help but want to go back to the ship to look around more, check out all the new stuff. This really sucks.. :( atleast for me. Is there any way around this? Thanks!
@Community
Is anyone else having these problems at all?
2nd Topic
Is the new scaling with bosses a permanent feature, will there ever be an option to toggle it? Do you feel like you scaled them a bit *too much*?
@Community/Devs
I consider myself a rather average player, I spend from time to time, I've spent a large chunk of time playing Warframe but I don't know everything there is to know, I have very general knowledge, like I suspect a large portion of the community also has. With that being said, I was pretty hyped to see the post about bosses will be harder etc etc. However, upon doing some of the new-old bosses I had mixed feelings. While they're no longer brainless, I also feel as though they are no longer solo-capable (at least not for your average Joe) being someone who mainly solo's it was a bit of a disappointment to me. Why were these changes made, were they implemented to prevent easy material farming? Were they implement to encourage multiplier over solo? (Alad V was really tough. D: you should try him solo if you want a good challenge!) Maybe I'm just bad, and that's okay, It just means I need to practice & learn their mechanics to get better at fighting them, were those your intentions?
@Community
How do you guys feel about the boss changes, do you generally think they could be harder? a little less difficult, or are they way too difficult? Do you think a mode that enables level scaling is a good idea opposed to a general level overhaul or a bad idea, let's hear your ideas & thoughts!
--------> PLEASE NOTE, these are only my personal opinions & experiences and mine only. Every experience could be completely different and you may have different opinions, that's ok! I hope nobody is offended by anything I might have posted, overall I think U14 is absolutely amazing! This is just a topic for discussion.
-Offtopic- For when a dev reads this, sorry about the multiple post! The website was lagging when I hit submit and it didn't seem to go through, thanks for cleaning it up!
Question
Mumbles427
1st Topic
Will there ever be an option of resuming the old UI?
@Community/Devs
It's not that I don't like the new ship or layout, personally I thinking its *beep*ing awesome! It impressed me beyond belief and I really liked it. So pristine, so pretty over all awesome! However, for what ever reason I don't know what the reason may be. The Half-zoomed-side-angle-bright-color look is killing me. It's making me feel incredibly sick & nauseated just being in my ship. I find myself hiding in my dojo to relieve myself from the overwhelming feeling. Yet, all the while I'm in the dojo I can't help but want to go back to the ship to look around more, check out all the new stuff. This really sucks.. :( atleast for me. Is there any way around this? Thanks!
@Community
Is anyone else having these problems at all?
2nd Topic
Is the new scaling with bosses a permanent feature, will there ever be an option to toggle it? Do you feel like you scaled them a bit *too much*?
@Community/Devs
I consider myself a rather average player, I spend from time to time, I've spent a large chunk of time playing Warframe but I don't know everything there is to know, I have very general knowledge, like I suspect a large portion of the community also has. With that being said, I was pretty hyped to see the post about bosses will be harder etc etc. However, upon doing some of the new-old bosses I had mixed feelings. While they're no longer brainless, I also feel as though they are no longer solo-capable (at least not for your average Joe) being someone who mainly solo's it was a bit of a disappointment to me. Why were these changes made, were they implemented to prevent easy material farming? Were they implement to encourage multiplier over solo? (Alad V was really tough. D: you should try him solo if you want a good challenge!) Maybe I'm just bad, and that's okay, It just means I need to practice & learn their mechanics to get better at fighting them, were those your intentions?
@Community
How do you guys feel about the boss changes, do you generally think they could be harder? a little less difficult, or are they way too difficult? Do you think a mode that enables level scaling is a good idea opposed to a general level overhaul or a bad idea, let's hear your ideas & thoughts!
--------> PLEASE NOTE, these are only my personal opinions & experiences and mine only. Every experience could be completely different and you may have different opinions, that's ok! I hope nobody is offended by anything I might have posted, overall I think U14 is absolutely amazing! This is just a topic for discussion.
-Offtopic- For when a dev reads this, sorry about the multiple post! The website was lagging when I hit submit and it didn't seem to go through, thanks for cleaning it up!
Edited by Mumbles427Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now