DLz47 Posted July 23, 2014 Share Posted July 23, 2014 (edited) Hi guys! As the title says, instead of literally kidnap an egg, by killing his family and destroying his house (if the little Kubrow could understand that he is on our ship because we kidnapped him, his loyalty would drop at -100%), why, we can't have a rescue mission instead?The story of the mission: The Grineer are exterminating Kubrows because they want conquer the Earth and Kubrow are too aggressive, are a problem for Grineer, so they want kill them all. Lotus says that even if Kubrows are aggressive beasts, they are part of Earth equilibrium, so we have to stop this massacre. The ship lands to Eprime (or maybe a new node dedicated to this mission), and we start an extermination mission against the Grineer. Unfortunately all the Kubrow are already dead and the dens are already destroyed, but we have to search for survivals. So, sometimes we find an egg, other times we don't find it. But at the end, we have SAVED a Kubrow, not kidnapped.Kubrows mantinance: Why the DNA of our Kubrow degrades? The Feral Kubrow on Earth has not this problem, and we do not clone a Kubrow, an incubator takes the place of the mom. Becouse the mom died, we have to incubate the egg. Incubator = artificial mom, we do not clone, so we do not have a disease that slowly kills our Kubrows and We should not be forced to play for credits. And if I can play only 1h per day, and I do want play others kind of missions? Someone says that i should put the Kubrow in stasy, well, NO, this is not a solution becouse we have to wait 3h or rush for 10 plat (seriously?).Instead, the Kubrow has to eat, ok. So put a food reserve on the market that can last 1 week at the cost of 10k credits (is a void mission reward, every one, even new players can afford it).Kubrows loyalty: I can train my dog, when he is young and weak, I bring him in the easiest missions, and watch for him, but the AI is a problem: sometimes he stands in front of lasers, fire, and dangerous spots so watching for his health is a problem sometimes. If the Kubrow dies in a mission we lost 40% of loyalty but we can restore only 20% of that, in one day. This makes the Kubrow really annoying to use. If he dies for 1 time he deals -20% (if you restore the loyalty) of the damage and for a new Kubrow is a problem, becouse if you bring again in a mission he will die for sure. Even if he is not young a -40% Kubrow will die. So, just let us restore the loyalty that he lose for entire.This are just ideas, maybe they are totally wrong, but I just want try to help.Thanks Edited July 23, 2014 by DLz47 Link to comment Share on other sites More sharing options...
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