TheGentlemanRolePlayer Posted August 5, 2014 Share Posted August 5, 2014 (Wouldn't let me post from steam for img) I was playing on Sechura with a mirage. Her mirrors would NOT despawn when they ran out, instead they stayed in place and created massive lag, even still animating. I think this was client side... (Note: I had a weird crash before where my monitor and sound suddenly shut off and I had to force quit, after restarting this bug did occur... I had that weird crash once before long ago too.) Images http://cloud-4.steampowered.com/ugc/566644437644006089/85828CBF0026E3EB5FB1EFD60710F268CF35DA75/ http://cloud-4.steampowered.com/ugc/566644437644009883/3D134B77159E6C877763B06D18D58ACC7E50FFD5/ Link to comment Share on other sites More sharing options...
Spacetimer Posted August 5, 2014 Share Posted August 5, 2014 Quite a common bug with Mirage. To make things stranger, the leftover copies only appear for the host, but still draw fire from enemies. Link to comment Share on other sites More sharing options...
TheGentlemanRolePlayer Posted August 5, 2014 Author Share Posted August 5, 2014 Quite a common bug with Mirage. To make things stranger, the leftover copies only appear for the host, but still draw fire from enemies. I couldn't tell, we had two vaubans on our team with vortex on an infested map :P Link to comment Share on other sites More sharing options...
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