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Too Many Mirrors! (Hom Not Despawning)


TheGentlemanRolePlayer
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(Wouldn't let me post from steam for img)

 

I was playing on Sechura with a mirage. Her mirrors would NOT despawn when they ran out, instead they stayed in place and created massive lag, even still animating. I think this was client side...

 

(Note: I had a weird crash before where my monitor and sound suddenly shut off and I had to force quit, after restarting this bug did occur... I had that weird crash once before long ago too.)

 

 

Images

http://cloud-4.steampowered.com/ugc/566644437644006089/85828CBF0026E3EB5FB1EFD60710F268CF35DA75/

 

http://cloud-4.steampowered.com/ugc/566644437644009883/3D134B77159E6C877763B06D18D58ACC7E50FFD5/

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