Eric1738 Posted August 31, 2014 Share Posted August 31, 2014 anyone else feel super jump+slash dash=weaker tail wind? also many maps have very limited height, making this ability almost useless, say, half of the game. Link to comment Share on other sites More sharing options...
BrotherIcarus Posted August 31, 2014 Share Posted August 31, 2014 Super jump is fine but slash dash should use your melee mods and count as a melee attack it it apply's and contributes to the hit counter. Link to comment Share on other sites More sharing options...
Kylecrafts Posted August 31, 2014 Share Posted August 31, 2014 I'd like it if it worked like Tail Wind for going forwards and up, but was a lot faster, and with better base range. Link to comment Share on other sites More sharing options...
Eric1738 Posted August 31, 2014 Author Share Posted August 31, 2014 Super jump is fine but slash dash should use your melee mods and count as a melee attack it it apply's and contributes to the hit counter. that's a solid idea, but i feel super jump could also have some change. it is not that good at mobility, mainly due to fixed direction and lack of synergy(only good with javelin). Link to comment Share on other sites More sharing options...
-10no-GCoda Posted August 31, 2014 Share Posted August 31, 2014 that's a solid idea, but i feel super jump could also have some change. it is not that good at mobility, mainly due to fixed direction and lack of synergy(only good with javelin). super jump can work like valkyr`s ripline, but with current animation and without "out of range" just jump in the direction you looking to, as far as your mods leveled. Link to comment Share on other sites More sharing options...
DSpite Posted August 31, 2014 Share Posted August 31, 2014 super jump can work like valkyr`s ripline, but with current animation and without "out of range" just jump in the direction you looking to, as far as your mods leveled. This concept has always made much more sense to me. It would look cool more then anything else because a crouch-roll-jump that all Frames can do already would reach as far as a forward Super Jump that has not been boosted by mods anyway. The advantage would only come my maxing it, and that would seem to balance it. Link to comment Share on other sites More sharing options...
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