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New Sentinel Mechanic


JackBeloved
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Next time you're in a garden room in your dojo, take a look at the flying swirly thingies that happily twirl around in the air. Or maybe thing of the spores that swirl around in some infested levels.

 

Now imagine if DE took the code that's already in the game and simply applied it to Wyrm Prime, or some new slithery sentinel.

 

Enough said.

 

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the animations will be a lot more fluid and realistic... the only problem is apply it, even if I don't have nearly nothing to do with animation (spacially the in-game one) I can tell at the start the sentinels will seem like to be stuck in an animation, better but much more innatural than the "hey, I'm a sentinel, this means I float a bit up and down and I follow even in the most impossible ways my master"

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