Oni47 Posted April 18, 2013 Share Posted April 18, 2013 Playing through Europa recently, fighting corpus is fun and everything, and don't get me wrong, popping those box heads is fun, but their AI is limited to crouching down behind a box with their head sticking out allowing me to end their lives pretty damn quick. I hate Shield Ospreys, i hate them more than farming Frost BPs, once i see that shield, my goal in life solely focuses on now killing that little blue bugger. What i would like to see is enemies take advantage of this, they should be a bit braver when shield boosted. Id want to see them abandon their shelter, and head for me with guns blazing. What do you guys think? What other little things like that would you improve? Link to comment Share on other sites More sharing options...
Sweetie_Belle Posted April 18, 2013 Share Posted April 18, 2013 Where the infested and other AI run in circles. I don't like that. Link to comment Share on other sites More sharing options...
MEsoJD Posted April 18, 2013 Share Posted April 18, 2013 (edited) My biggest problem with the A.I. is how illogical their method of detecting you is. Edited April 18, 2013 by MEsoJD Link to comment Share on other sites More sharing options...
Firetempest Posted April 18, 2013 Share Posted April 18, 2013 My biggest problem with the A.I. is how illogical their method of detecting you is. Which could be solved if they added more stealth mods like seeing vision cones like metal gear radar. Link to comment Share on other sites More sharing options...
MEsoJD Posted April 18, 2013 Share Posted April 18, 2013 It needs to be completely reworked. Lets say if they triggered the alarm, they are somewhat aware of your general area for the remainder of the level. I tested this with shade and it's completely hilarious. I would follow one enemy going in one direction while cloaked and 15 are right behind me. Link to comment Share on other sites More sharing options...
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