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Greenvalv

Void Water Out Of Place

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Hmm, finally found something that could fix this longstanding issue. Our watervolumes we sometimes use instead of simple water fx planes seem to extend themselves seemingly at random when closer to a CSG border. This was the case in this level tile. I have ever so slightly moved the water volume in hopes this will be fixed. Keep an eye out after the next bigger content patch. Thanks for the report!

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