HellRaz Posted October 24, 2014 Share Posted October 24, 2014 (edited) The physically based rendering that have been implemented in this U15. Most of the color get rendered in as broken "almost"(looked over 70 different darker colors between the various palettes) all darker color get shown as gray chromed for the other color light and really saturaed work correctly. But the "Day of The Dead" skin was suppose to look like this(sorry for the quality is an old screenshot) because it completely covers the metallic part of the soma instead i get this horrifying stuff when combined with Black color get the chromatic gray color that is not suppose to happen and the magazine is again broken and don't get colored as i was suppose to do with this skin. Ps. i was not sure where to post this :P Edited October 24, 2014 by HellRaz Link to comment Share on other sites More sharing options...
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