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Archwing Weapon Gauss Rifle/coil Gun


Pie4man
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First a little back story: A coil gun is a theoretical idea for a weapon it's works by having a projectile most likely a ferromagnetic projectile become accelerated by electro magnets and launch at a great velocity. This theory was created by

Carl Friedrich Gauss note the word Gauss in Gauss rifle

How it would work in game is basically the same you charge up the rifle and shoot a large projectile at very high velocity it would be combined with a high ranged scope to make for a deadly sniper rifle.

Stats

Physical: 600 (At Full Charge)

Impact: 250

Puncture: 300

Slash: 50

Trigger Type: Charge

(Scoped Weapon)

Critical Damge 2.5x

Critical chance 30%

Stats 10%

Parts: Found in archwing intercepting mission

Gauss Rifle: Coils

Gauss Rifle: Stock

Gauss Rifle: Barrel

Any Comments? Please feel free to post!

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Due to the frigid nature of (outer) space and higher realistic stopping power(ignoring orokin magi-- science.) a railgun would be, and is in the works last I checked, more viable as a long range sniper. The primary difference mechanically is the lack of a need to "charge". So while a railgun would be the legitimate "stand 10 miles back and hit a dime" weapon, the gauss/coil rifle would be the "DMR"- the latron for archwings, so to speak.

Edited by KamijoTouma
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