RHEDEN Posted November 2, 2014 Share Posted November 2, 2014 Over the timeline of warframe the Dev's have made several changes to the physX included in the game. Many of these cchanges were due to player popularity opinion, performance, and various in game changes (recently Excalibur's third ability). My thought was to bring back some of the amazing physX from early warframe for example Excalibur's 4th would display streaks of amazing blooming physX that would change from white to blue, also Rhino's 4th abilty and many more. In the meantime, what is there in the future for physX? Particles when activating life support? However, this has already been mentioned, but update 15 and after the physX for corpus and grinder look great but drop fps from 60 frames to 30 frames. Thank you. Link to comment Share on other sites More sharing options...
--Q--JoeTheBanshee Posted November 2, 2014 Share Posted November 2, 2014 If there's something specific you'd like to see, check out the Nvidia Gameworks site and look at all the cool stuff they could possibly implement. Link to comment Share on other sites More sharing options...
Himmelberg Posted November 2, 2014 Share Posted November 2, 2014 I just want those good old glowing particles back onto warframe abilities (the ones currently used on the barrel explosion)... the current ones look like small pieces of paper just flying around rather than actual sparks or anything. Link to comment Share on other sites More sharing options...
--Q--JoeTheBanshee Posted November 2, 2014 Share Posted November 2, 2014 The largest issue is that the new AA is getting applied to particle effects. It can start to hit even the best of systems. Some more optimization needs to be thrown in before any more particles can be used. I'd love to see more added as well though. Link to comment Share on other sites More sharing options...
RHEDEN Posted November 3, 2014 Author Share Posted November 3, 2014 Thank you for viewing thee forum and great suggestions. Link to comment Share on other sites More sharing options...
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