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Ordis Extracting When Out Of Range Bcause Of Stuck Ai


RuFi0
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At the end of every round on Earth interception missions, there are enemy AI that keep getting stuck out of range. There has been a total of 3 different times where I killed the enemies out of range, and  - while I was waiting for the countdown to continue the mission - ordis warns that I'm out of range and that the mission was a failure. This is extremely frustrating when I went a lot of waves to get the mods I needed and LOST THEM ALL because of the stupid AI!

 

At least disable the out of range warning when we can't even move! How am I supposed to get back in range when I'm stuck waiting for the timer? Also, give us more time to get back in range. We get less than 10 seconds to react, and that's not enough, especially since most of the time I can't move. An even better idea, why don't you just reset us back in range? If we fall into a pit we don't fail the mission do we? No, we just get reset to the last place before we fell. Why the hell would it automatically extract when out of range? Just a terrible thing to have in the game.

 

 

 

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Yup .. just happened to me as well .. on wave 15 of Uranus Grineer Archwing Interception .. after clearing the stuck mobs .. stay or go screen came up and then got auto-extraction warning at the same time .. please DE .. either fix the spawns so they don't get stuck like 2800 distance away .. or fix the auto-extraction timer (at least give it 20 secs or 30 secs) or just remove auto-extraction wtf .. its like 5 secs at the moment and when u can't react to it while the mission "Stay or Go" screen is on .. u'r screwed.

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