Vadrigos Posted November 24, 2014 Author Share Posted November 24, 2014 bump Link to comment Share on other sites More sharing options...
akira_him Posted November 25, 2014 Share Posted November 25, 2014 They fixed corvas with increased charge damage, anyone tried that? I cannot test it now because I am not able to use my computer now Link to comment Share on other sites More sharing options...
Rikage Posted November 25, 2014 Share Posted November 25, 2014 You raise very good points, except when you say... [...]This would render the need for falloff damage (which doesn't make sense anyway given there's no falloff to be had in space where there's no friction or gravity to slow the projectile)[...] ... that there is no gravity in space. Other than that, you get my +1 Link to comment Share on other sites More sharing options...
Vadrigos Posted November 25, 2014 Author Share Posted November 25, 2014 bumpity-bump Link to comment Share on other sites More sharing options...
NyxOOX Posted November 26, 2014 Share Posted November 26, 2014 Damn. I wanted to make a topic about this exact issue today but then I came here and remembered that this one existed. I agree with pretty much everything that was said in the original post. Link to comment Share on other sites More sharing options...
akira_him Posted November 26, 2014 Share Posted November 26, 2014 Corvas now worths a catalyst as charge shot almost doubles the damage now velocitius's projectile starting position is still bugged, they need to fix it Link to comment Share on other sites More sharing options...
Vadrigos Posted November 30, 2014 Author Share Posted November 30, 2014 Bumpity-bing-bang-boom. This isn't going to fix itself, DE... Link to comment Share on other sites More sharing options...
Vadrigos Posted December 3, 2014 Author Share Posted December 3, 2014 Edited and upgraded to add my ideas for fixing the new Dual Decurion... Link to comment Share on other sites More sharing options...
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