iexbrood Posted April 25, 2013 Share Posted April 25, 2013 It'd be cool if you open jail cells and find other faction's POWs in there. Say that you are rescuing a hostage from a grineer ship. And as you are opening the jail cells one by one, out pops an infested charger. You would know that the infested are trying to take over the ship you are on and the grineer are trying to quarantine the problem. I'd just thought it would be a cool addition and add some connectivity in the warframe world. Link to comment Share on other sites More sharing options...
MyLady Posted April 25, 2013 Share Posted April 25, 2013 Even if it is the same faction, locked up for some unknown crime, discovering enemies in the jail cells would definitely make it more interesting. Link to comment Share on other sites More sharing options...
Schattensonne Posted April 25, 2013 Share Posted April 25, 2013 Yeah... and than you find Stalker in one of this cells and you die... *g* Link to comment Share on other sites More sharing options...
KurokoOkami Posted April 25, 2013 Share Posted April 25, 2013 Maybe the problem lyes in the fact that the "jail" doesnt feel like a jail? It looks just like a room with small compartments attached to it? At least that's the feeling I get from it. Link to comment Share on other sites More sharing options...
MyNameIsDraven Posted April 25, 2013 Share Posted April 25, 2013 lets make this idea better; you open the wrong jail cell, and hundreds grineer power fist enemies charge out at you (I'd have a blast fighting them all) Link to comment Share on other sites More sharing options...
Subzero42 Posted April 26, 2013 Share Posted April 26, 2013 or you can make a trap mission in where you think it is a rescue mission but it becomes a defense mission as you find out its a trap. Link to comment Share on other sites More sharing options...
smithf Posted April 26, 2013 Share Posted April 26, 2013 (edited) think more appropriate that only VIP type prisoners are kept there. If it is a Grineer Grunt, should be more practical to eject it out of the airlock (if in space) than to imprison it. As for infested, they don't belong in a prisoner block... more a science/research bio-containment block. I was thinking a possibly more interesting approach is to have just one prisoner like it is now... but after rescuing it(him/her) and halfway escaping, you suddenly realised that it is a dummy (android/mimic/illusion), and either the whole mission is a Trap (changes to escape to extraction) or the real prisoner is elsewhere (need to visit another prisoner block). Can either explode and call in timed enemy reinforcements, or suddenly become something nasty (Killer droid? Ancient?) Edit: just realised the post above has similar idea :) Edited April 26, 2013 by smithf Link to comment Share on other sites More sharing options...
OMNIEXITIUM Posted April 26, 2013 Share Posted April 26, 2013 (edited) Hoards of infested sound interesting :D :D Edited April 26, 2013 by OMNIEXITIUM Link to comment Share on other sites More sharing options...
Leyden Posted April 27, 2013 Share Posted April 27, 2013 for those interested by the matter there alredy a topic about it ( read by an admin :D ) https://forums.warframe.com/index.php?/topic/530-jails-should-be-filled-with-hostile-prisoners/ Link to comment Share on other sites More sharing options...
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