Qeveren Posted April 30, 2013 Share Posted April 30, 2013 I've always found it a bit odd that anyone would helpfully provide their prisoners with a complimentary handgun (engraved with their initials!) upon checking in to their cells. Not that the handgun actually works, of course... I guess it's like a comfort blanket or something for them? Anyway, instead of hostages starting with a useless pistol that they clutch desperately to soothe their fevered brows, why not give the players the option of lending one of their firearms to the hostage? This would, of course, remove said gun from the player's access during the rest of the round, but would then give the team a bit of (perhaps inexpert) extra fire support. :) Link to comment Share on other sites More sharing options...
Slorch Posted April 30, 2013 Share Posted April 30, 2013 me like it sounds very realistic. Link to comment Share on other sites More sharing options...
Brane_Ded Posted April 30, 2013 Share Posted April 30, 2013 Would be nice to have him scale in level with the surrounding npcs too instead of always being level 1. That way he doesn't instantly die when he walks past that level 70 Toxic Ancient. Link to comment Share on other sites More sharing options...
MotherCorpus Posted April 30, 2013 Share Posted April 30, 2013 They should give them paints to paint the guns while in jail. Arts and crafts! Link to comment Share on other sites More sharing options...
vasRayya Posted April 30, 2013 Share Posted April 30, 2013 And might want to give the existing pistol they do have a new look, it appears to be a modern day .45 pistol. Link to comment Share on other sites More sharing options...
Unagi604 Posted April 30, 2013 Share Posted April 30, 2013 I think giving the hostage a working handgun would make them draw unnecessary attention to themselves, and would get them killed ending in a failed mission... Link to comment Share on other sites More sharing options...
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