Thenicestpsycho Posted May 2, 2013 Share Posted May 2, 2013 (edited) Just a thought on how to make the infested more unpredictable and maybe even some what scary if done right, Instead of just them bumbling around in the halls like mindless drones, either make it to where if one straggler in the halls sees you, it lets out a roar and alerts the horde and they bust out of vents, walls, ceilings, doors, everywhere. But one problem with doing it like this, is that you would have to change the number of stragglers in a mission mainly with infested, because let's say they're is about 30 infested in a room, they see you, roar, and now you got 100 infested after you, personally I would love a lot more infested in levels to make you feel more swarmed, but they're might be too many things on screen that some people might not have the computers to handle it, that and there would be a lot of animation locking (Being staggered) from being hit by Runners, Leapers, Chargers, and Ancients. But then again that would make co-op a must and would make teamwork a lot more important. Or maybe make it like l4d where it's just kinda random that a horde wakes up and starts their party. Some of the enviroments might be to small to accomadate such a large group of enemies and Tenno, so we would need more larger areas or full on maps for it to work, and since they're would be so many enemies to kill, you would get so much xp that people would do nothing but infested missions, so maybe decreasing xp per kill for infested might help that. Edited May 2, 2013 by Thenicestpsycho Link to comment Share on other sites More sharing options...
VScipii26 Posted May 2, 2013 Share Posted May 2, 2013 I love it.It might be a lttle odd to implement, but we have the weird spores flying around and on the walls, perhaps they could introduce a new enemy or two. Link to comment Share on other sites More sharing options...
Iraetus Posted May 2, 2013 Share Posted May 2, 2013 Infested Spiders please Link to comment Share on other sites More sharing options...
Veidgrim Posted May 2, 2013 Share Posted May 2, 2013 (edited) maybe i've just played Dead Space (and Halo) one to many times but this is an awesome idea!!! and definately new enemies, maybe pure infection forms... Edited May 2, 2013 by Veidgrim Link to comment Share on other sites More sharing options...
Rabcor Posted May 2, 2013 Share Posted May 2, 2013 (edited) I like your "roar and alert the horde" idea, especially if this is supposed to be a stealth game, they should remove the stupid "someone saw you, and pressed a button, and then everyone saw you" and replace it with "someone saw you and shouted and all enemies in a radius are alerted and most enemies in a radius around him are also alerted." Making the AI a bit cool about it, lets say theres 10 grineer in one room, you're fighting them and have killed all except for one, the remaining one will radio for help and a handful of guys from the next few rooms will come running. it would make stealth exist beyond the first 30 seconds of a mission. And a viable playstyle. Next up! When an NPC spots a player, all other players are not automatically detected by the same NPC. Edited May 2, 2013 by rabcor Link to comment Share on other sites More sharing options...
Phoenix86 Posted May 2, 2013 Share Posted May 2, 2013 agree with this idea, this game defenetly needs more enemy types (and new boss fight mechanics i may say) Link to comment Share on other sites More sharing options...
VER1 Posted May 2, 2013 Share Posted May 2, 2013 Infested wall tentacles which grab on to warframes. Press e to escape or charge e. Caters for the Hentai groups who and the nerds who complained about the female warframes not being sexy enough. Link to comment Share on other sites More sharing options...
_PerfectSoldier_ Posted May 2, 2013 Share Posted May 2, 2013 great idea +1 Link to comment Share on other sites More sharing options...
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